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Remote Technical Artist — Unreal Shaders & Pipeline Lead
Posted by Play Magic • June 05, 2026
Description
A leading game development company is seeking an Experienced Technical Artist either in Guadalajara, Mexico or remote. The role involves collaborating closely with Tech and Art departments to enhance communication, leading R&D for tech art projects, and developing shaders using Unreal and Unity tools. Ideal candidates have over 2.5 years of experience in the gaming industry, strong communication skills, and a passion for collaborating within a team to elevate game quality. The position offers opportunities for mentorship.
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