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Remote UE5 Rendering Engineer: Nanite, Lumen & Large Worlds
Posted by Blackbird Interactive • May 29, 2026
Description
A leading game studio in Vancouver is looking for a Rendering Engineer to optimize and build features for a visually ambitious UE5 title. This role supports remote work across Canada and emphasizes collaboration across disciplines to enhance performance and visual quality. Applicants should have over 4 years of experience in game development, specifically with Unreal Engine 5 and real-time rendering. Bonus skills include experience with GPU profiling and shipping titles on modern consoles.
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