Full-time
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Senior Creature Technical Director (Simulations) - ILM Vancouver
Posted by Disney • June 04, 2026
Description
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
Position Summary
Industrial Light & Magic (Vancouver) Inc., located in Vancouver, BC, the Senior Creature Technical Director is responsible for setting up and running flesh-surface, hair, rigid, crowd, and cloth simulations in Houdini and proprietary tools as well as rigging and enveloping hero to background creature, vehicles and props in Maya. The Senior Creature Technical Director is able to wranglecreature pipeline issues proficiently under the direction and support of their supervisors.
What You’ll Do
- Set up and run advanced cloth, hair, rigid body, crowd, muscle simulations
- Troubleshoot creature CFX and pipeline issues for artists in other disciplines
- Mentor entry level artists
- Script utilities/tools/plug-ins in Maya
- Creature rigging an...
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