Full-time

Splinter Cell Senior Gameplay Animator Role

Posted by Ubisoft • June 01, 2026

📍 toronto, on, Canada
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Description

Pioneering third-person animations awaits you at Ubisoft Toronto as a Senior Gameplay Animator for Splinter Cell. Craft animations that resonate with players while adhering to stringent design standards.

In this creative role, you will be responsible for developing high-quality animations for Player and NPC characters within the game. You will work on enhancing motion capture data and fine-tuning animations to ensure polished delivery. Collaboration with animators, technical directors, and designers is essential to meet production timelines and quality benchmarks.

Key Responsibilities:
• Develop animations that adhere to visual and gameplay constraints
• Process motion capture data for foundational animation quality
• Produce precise keyframe animations for various game moments
• Export and integrate animations following technical guidelines
• Collaborate effectively with team members for on-time feature delivery

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