Full-time
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Technical Animator: Rigging, Tools & Unreal Motion
Posted by Wizards of the Coast • June 05, 2026
Description
A leading gaming company in Montreal seeks a Technical Animator to develop character rigs and systems for lifelike animations. Candidates should have over 3 years of game industry experience and skills in Maya or Unreal Engine. You will enhance workflow efficiency for animators and optimize animation pipelines. Join a team that values diversity and creativity in a collaborative environment focused on innovation. Apply to be part of a passionate team working on exciting projects.
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