Description
Become a key player at Electronic Arts as a Technical Artist focused on game production. Collaborate with artists and engineers to optimize workflows, tools, and shaders in our projects.
This role demands a Technical Artist who bridges the gap between creative and technical teams. You should possess at least 5 years of experience in cinematic or game production, along with skills in Python and C#. Effective communication with diverse teams, problem-solving aptitude, and a passion for gaming are essential.
Key Responsibilities: • Optimize art production workflows and pipelines • Develop shaders and integrate assets into projects • Resolve technical issues collaboratively with teams • Communicate effectively across technical and artistic domains • Contribute to innovative problem-solving strategies
Requirements: • Minimum 5 years in cinematic or game production • Bachelor's degree or equivalent in a related field • Proficient in Python and C#, C++ is a bonus • ...
This role demands a Technical Artist who bridges the gap between creative and technical teams. You should possess at least 5 years of experience in cinematic or game production, along with skills in Python and C#. Effective communication with diverse teams, problem-solving aptitude, and a passion for gaming are essential.
Key Responsibilities: • Optimize art production workflows and pipelines • Develop shaders and integrate assets into projects • Resolve technical issues collaboratively with teams • Communicate effectively across technical and artistic domains • Contribute to innovative problem-solving strategies
Requirements: • Minimum 5 years in cinematic or game production • Bachelor's degree or equivalent in a related field • Proficient in Python and C#, C++ is a bonus • ...
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